European Grassroots Esports

Esports is rapidly booming as a recreational and competitive sport, attracting more and more participants at the grassroots level.

European Grassroots Esports


To help guide sports clubs in establishing healthy, value-based esports activities in their clubs, this project will map stakeholders, best practices and potential models that can get them started. As the project also aims at enhancing awareness of the individual and social benefits of responsible, value-based esports, the project partners will produce 10 opinion pieces and a curated conversation to initiate exchange and open debate on the key benefits and challenges of grassroots esports.

The six project partners aim to build local clubs’ capacities to deliver grassroots esports activities through an online learning course and three national pilot actions that will develop grassroots esports clubs on the basis of the project’s findings. The partners will also deliver four national seminars on value-based grassroots esports as well as an international dissemination conference together with ISCA.

Why are sports clubs getting more interested in esports?

Esports can bring new members from a target group that they have not yet reached

Esports can engage new trainers and volunteers, and more parents too!

Esports can have positive spill-over effect to traditional sport activities

Esports can bring more partners and more resources to grassroots sport clubs

Esports can bring a positive, socially oriented and proactive image to grassroots sport clubs

Project objectives

To promote the sport values of health, inclusion, respect and responsibility by developing and scaling grassroots esports clubs as a concept and model across Europe

To prepare the foundation for implementing grassroots esports in clubs

To enhance awareness of the individual and social benefits of responsible esports practice

To build clubs’ capacities to deliver grassroots esports activities

To evaluate the process and learn from it!


"Project is funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them."